The NappingPlayer - Projective Mapping Experiments on Android Tablets

Werner Robitza, Yohann Pitrey, Benjamin Kitzinger, Helmut Hlavacs


Projective Mapping opens up new ways of interpreting experienced quality from a bottom-up perspective and identifies the main dimensions along which it is classified. This methodology comes from the sensory sciences, and asks users to place stimuli on a tablecloth in front of them, according to their perceived similarity. They may then be freely labeled and grouped in order to explore the semantics of the users’ perception. We apply Projective Mapping in the domain of Quality of Experience assessment, and implement a novel application for tablet PCs, which allows for a more efficient and accurate test procedure. This paper presents the application and results from a preliminary study.


 DOI: 10.21437/PQS.2013-15

Cite as: Robitza, W., Pitrey, Y., Kitzinger, B., Hlavacs, H. (2013) The NappingPlayer - Projective Mapping Experiments on Android Tablets. Proc. 4th International Workshop on Perceptual Quality of Systems (PQS 2013), 73-78, DOI: 10.21437/PQS.2013-15.


@inproceedings{Robitza2013,
  author={Werner Robitza and Yohann Pitrey and Benjamin Kitzinger and Helmut Hlavacs},
  title={The NappingPlayer - Projective Mapping Experiments on Android Tablets},
  year=2013,
  booktitle={Proc. 4th International Workshop on Perceptual Quality of Systems (PQS 2013)},
  pages={73--78},
  doi={10.21437/PQS.2013-15},
  url={http://dx.doi.org/10.21437/PQS.2013-15}
}